![]() Alpha 16 presets and saved characters should work, but if they do not, you'll need to recreate them. I try to maintain backwards compatibility with previous releases, but it's not always possible. Why don't my saved presets from earlier versions work? Unfortunately, some mods just don't work well together, and you may have to experiment to find a combination that works. Why doesn't the "Prepare Carefully" button appear for me?įirst and foremost, make sure that you've enabled the mod! This will be obvious to experienced mod users, but if you're new to RimWorld mods, you need to go into the Mods menu when you start the game and explicitly enable a mod after you've installed it. If you have other trouble installing the mod, please look for advice in this thread: Double-check that you clicked on the correct download link. If you downloaded from github and got this "target version" error, you may have downloaded the mod's source code instead of the mod itself. The mod contents should be in the "Mods/EdBPrepareCarefully" directory, NOT in a "Mods/EdBPrepareCarefully/EdBPrepareCarefully" directory. It also allows you to change the pawns inventory, stats, passions, augments, and even heal them. If you get that error, make sure that you have not ended up with an extra directory inside your mod folder. I don’t know what’s happened wit EBD prepare carefully, but the in built scenario editor allows for setting up the start on everything except characters and a mod called character editor lets you tweak the pawns after you have started. The most common problem that people run into is that they double-extract the mod folder from the zip file. I installed the mod, but I get a message that says that the mod "has incorrectly formatted target version 'Unknown'". Once you enable the mod, start a game normally, but click the "Prepare Carefully" button to get started: Rimworld prepare carefully characters b18 free I ask only that you let me know about it. Prepare Carefully 1.0.13 for RimWorld 1.0 (Github)Įxtract the contents of the zip file into your mods folder. Rimworld prepare carefully characters b18 mod If you're a modpack maker and want to include 'More Trait Slots' in your pack, or if you're a modder and want to use it as the basis of a derivative mod, please feel free to do so. It consists of mostly bug-fixes and mod compatibility fixes. Version 1.0.13 is the latest release of the mod for RimWorld 1.0. While Youre Up: if your colonist gets hungry while chopping some wood instead of leaving the wood he just cut on the ground and go eat he might haul the wood if there is a stockpile where he can drop it on his way to the dinning room. Save your setup as a preset so that you can start your game the same way later. ![]() once a preset was just cut in the middle and an entire part (the bottom, I looked in the file) was missing.Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing. RimWorld.Page_ConfigureStartingPawns:DoWindowContents_Patch1(Object, Rect)Īlso I noticed the "initsaving" and "current mode is saving" when I try to save a preset for a second time or load a preset after I saved one which prevents me from loading and saving properly. ![]() Verse.TabDrawer:DrawTabs(Rect, IEnumerable`1) Verse.ScribeSaver:DebugOutputFor(IExposable)ĮdB.PrepareCarefully.Utilit圜opy:CopyExposable(Scenario)ĮdB.PrepareCarefully.Controller:PrepareGame()Ĭalled InitLoading() but current mode is SavingĮdB.PrepareCarefully.Utilit圜opy:InitLoadFromString(String) ![]() UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, GUISkin, Int32, Single, Single, GUIStyle)ĭebugOutput needs current mode to be Inactive ![]() RimWorld.UniqueIDsManager:GetNextThingID()ĮdB.PrepareCarefully.RelationshipBuilder:FillCompatibilityPool(Int32)ĮdB.(List`1, List`1)ĮdB.PrepareCarefully.PrepareCarefully:CreateColonists()ĮdB.PrepareCarefully.Controller:StartGame()ĮdB.PrepareCarefully.Page_PrepareCarefully:b_26_0()ĮdB.PrepareCarefully.Dialog_Confirm:DoWindowContents(Rect) RimWorld.UniqueIDsManager:GetNextID(Int32&) Getting next unique ID during saving or loading. Can dig up the preset file if you let me know where it is, but I'm not finding it myself in the directory) Exception filling window for _Confirm: : Non-static field requires a targetĪt (System.Object obj) in :0Īt (RimWorld.Scenario actualScenario, RimWorld.Scenario vanillaFriendlyScenario) in :0Īt () in :0Īt () in :0Īt _PrepareCarefully.b_26_0 () in :0Īt _Confirm.DoWindowContents (Rect inRect) in :0Īt Verse.Window+c_AnonStorey2C4.m_1B1 (Int32 x) in :0Īnd I got it to work once, so I'm thinking maybe there's something in my specific saved pawn setup that it's choking on? (I am also seeing inconsistent point values when reloading the preset - which makes balancing tricky. ![]()
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